Switching to Java 8 seems to solve the issue, Thank you kind sir. Built farmlands, station and patrol on both, packed everything with AI. Yet, the loot I get from any of them is 3 Beta cores at best. Setting forceNoVBO to false in settings. Freezes are "just" 1-2 seconds for me, but I also have these fps drops to 20 and below very frequently. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. Cataclysm boss drops item that gives that ability. All the portraits were generated using Severian Void's Stable Diffusion model for Starsector portraits, using images of each AI core as a base. Honestly I was expecting more from Star Valor. So that when entering a menu the FPS drops, sometimes below 20, and then at some point, usually because you've been in a menu too long, the FPS drop switches to the game itself and the menus are at normal FPS, though the degradation eventually spreads. . Gameplay Starsector is an open world single-player space combat role playing and exploration game, [3] with a procedurally generated map. I just finished my first playthrough in full vanilla and decided to add some mods. I upgraded to a Ryzen 7 2700x, still have the r9 390 and its incredibly smooth. I'm getting to a point for the first time of any Starsector playthrough, where I now want to remove, said colonies and push back!! Defending has been a bit of a pain (but fun) however, I wanna go at them like a bag of flyint di$€s and weaken them. instal and changed the vmparams in the main folder + exe and afterwards in the . ago. 03. Once you’re in the config folder you open settings. Post-battle lag fixed by game restart is an issue of unclear cause in the game's version of Java, but can be fixed with the (unofficial!) Java 8 patch. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. Ship. Wanted to play some starsector. A ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. Select “Missions”. json" and change. kurtwulfgang Ensign Posts: 9 FPS issues, low performance « on: October 21, 2020, 07:50:06 PM » I'm having low fps in game, around 15-25 fps in big battles. 9. Usually going to 10-20 fps. sh file. I followed the tutorial on this post if anyone needs it. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. its basically same as auto resolve but some risk loosing ships. A place to discuss the Oculus Quest 2. 19. Whats the best thing to do with ai cores. Something that can take out a star fortress will take out an artillery station and its support fleet (if derelict). Alternate "Fast" version does the same, but doubles levelling speed while halving Story Points per level and doubling bonus experience gain from SP usage. Thankfully there is a person who is working on special patch that will unlock fps limit. Best. so 3200 is double 1600 so it's 1:1 example: 3600MHz RAM should have an infinity fabric of 1800, etc). The game is set to my monitor's resolution with fullscreen disabled. com) Does anybody know if by chance this mod still works with the current version of starsector. on a 10 year old laptop, or a recently bought high end machine made not a big difference, neither for cosmoteer, starsector, or the. "vsync":true --------> "vsync":false. Revenant in an older post -. Flick on and off your transponder while backing away from the target drop. exe" (Starsector's update to Java 8 was originally reverted and the use of non-standard versions blocked because it caused some strange bugs that couldn't be feasibly tracked down in the available time, but one hopes. Go to vprams in starsector folder and change your xms value to something higher. This is true for both unmodded and modded. This mod should still be compatible with Industrial Evolution. json" and change. After the restart, my starsector now takes around 30-60 mins (estimate. Just understand that if your pushing. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. json". - fullscreen. Would be nice to see Nex tone down fleet spam. Behold, I have returned to infest your nightmares once again. A strong-willed but open pact between worlds that don't see a future for themselves among the other warring factions. 15. In general, you're probably not going to get great performance out of an integrated Intel graphics card, but a frame rate drop like that is suspicious. • 4 yr. Load save, navigate from spot to inner. When your laptop is at this. Join. json, I get: "Device name: AMD Radeon R9 M295X OpenGL Engine" and "Free VRAM: 0MB". I have a relatively robust system, ryzen 5 CPU, 3060ti GPU, 64gb ram, but starsector still seems to run poorly at 35 to 60 fps in most situations and down to 10 or 15 fps in battle with heavy drone swarm or missile spawn [thanks kadur and blade breakers. I have ryzen 5 3600 and rx 5700 xt and the game can drop to to 6 fps when switching back and forth between missions in mission select window in the main menu. But in general even the very old GPUs can run this no problem, the old pc I had, had a GT 630 and it. 1. Want to start off on the right foot for my second. We're going to increase the drop rate next patch, we noticed we nerfed the drop rate a tad bit too hard. On the other, it means relying on driver developers to provide good support for features that went out of general use around 2003 or so, and that they don't expect any new releases to. Being out of the system prevents them from doing this. It is back to maxing out the GPU at 100%. r/OculusQuest2. The thing that's confusing to me, still, is you're saying you're getting a time slowdown when the framerate is 30. Hello, I have a very annoying issue with the game. EDIT: already solved: The Speedup mod can be modded to include any speed with any key combination. Go to Starsectorstarsector-coredataconfigsettings. Tempest, Brawler TT, Scarab, and Omen are all great endgame frigates that can hold their own against bigger targets. Background. ini file within the GraphicsLib folder in a program like Notepad++. Disable V-Sync. Work your way to phase coil tuning (you get that by lvl 4). or set a max fps limit within the game or video control panel if possible. ago. Now, I understand I may have pushed it too hard and the game's default battle size is locked to 500 for a reason. 5gb : 14fps, 6gb : 12 fps, 6. When I enter a game, wether on MWII or Warzone, for the first few minutes I got a lot of FPS drops and can barely play. ago. The thing is that Starsector isn't even that autistic. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. I've grown fond of this combat ring/star type of abomination. Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”. json should be set to false for anyone using an AMD GPU unless you're already getting constant 60 fps. • 1 mo. Playing nexerelin with a few more factions installed and at some time my FPS Just drops. In game, it's showing that I'm rarely idle. I have massive fps drops in big battles and I'm pretty sure thats because Starsector isn't using my GPU:. Through the intel control panel set the driver to max performance and minimum quality. I tried to tweak with my settings a bit to reduce. 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. ReplySo long story short. when it is at 60 frames my idle is around 80%, but when it is at 30 it is 0%Also some people reported that certain AMD cards have issues with Starsector. - Make a new profile for a new save, or keep a barebones profile for mod development. Advertisement Coins. For now you can adjust it yourself by going to data->config->sounds. Is there a way to disable the lock? Messing with the Nvidia control panel didn't do it. My vram used to cap out at 100% with insane fram drop and such and now it sits at about 20% nicely. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. json gained me an extra 3-5 fps - Suggested by Dark. 4. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. CryptoOnly build a star fortress and whatever else you need to keep the colony above 0 stability. Techmining on a colony with extensive or vast ruins can drop a surprising amount of them, especially if you fudge the decay rate in the settings. If not, then find those mods and defiantly stop running your game at 3x speed. If i disable it, the game works perfectly, even with other mods. You can also press the caps lock key to toggle fast mode at your leisure. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Available on Steam, Gog, and Itch, and is a very good, hard-scifi "X lite". In one of my. To download notepad+, you can just go into your program files 86, fractal softworks, starsector-core, data, config, then click settings. As things are, most ship packs and factions should at the very least be functionnal. 25. One. CryptoNoted that scripts can modify things that appear in a loot screen post-automatic generation via ShowLootListener, excepting stuff like techmining which can't be done without changing the industry itself. The base values are 5, 10 and 20% (. 3. Omega cores, on the other hand, seem to be AI cores designed by the Alpha Cores themselves. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. A perfectly disposable ship. It's all fine and dandy on the regular screen, 60-50 pretty smooth. In fact, it always pays for itself. MagicLib is a mod that provides an open-source library that is full of plugins and scripts written by the Starsector community. json and editing the volume of "nskr_takedown". In one of my games it was when i had 3 developped planets in the same star system. I have tried reinstalling I have no mods, though I have tried the graphicslib, magiclib, and lazylib mods to see if they help and they didn't help, graphicslib with the craptop default gave me 2 more fps in battle from 2-5 to 4-7 Alt-Tab Fullscreen issues for Starsector. ago. json under Starsectorstarsector-coredataconfig. 3. #7 (ノ° °)ノ. Do note, however, that it will not fully activate it (e. Main monitor has g-sync, but secondary does not, still, you can see frames lost when playing back a video or similar, while playing a scaled-up game on the primary monitor. After each step, check to see if the problem is gone: 1. In game, it's showing that I'm rarely. For example, if FPS ranges between 52-72FPS, then limit FPS to 60 in RTSS. I've grown fond of this combat ring/star type of abomination. The dead memory will add up each battle, slowly deteriorate the performance. 4 comments. Alpha AI core drop rate REEEEEEEE! I kill remnant ordos with two radiants. Possible Starsector FPS boost for Nvidia GPU's. 0 (April 24, 2018): – Initial releaseWhat I observed was that Razer did not boost fps directly but it did allow me to allocate more VRAM. Alpha cores fall under "Rare drops". Ye, but you can just edit the mod_info. On discord they suggest not to go past 8 (and fall back to 6 if you get issues with 8) but it‘s possible and can help sometimes to go past 8. Is there a way to disable the lock? Messing with the Nvidia control panel didn't do it. Data below is tested on unmodded Starsector, consider that mods may and will cut out additional FPS depending on the mod amount. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a. The first being the outermost, pixel wide green border that appears on some menus. Sports. 04, with an Nvidia GeForce GT 520. Without Razer - 5gb : 11 fps, 5. "maxShipsInFleet":30, Increase the number. Starsector thread Anonymous 03/11/20 (Wed) 18:32:24 1e1e50 No. I killed a single remnant fragment roaming hyperspace and got an alpha core. Betas are fairly useful, using a single beta on a colony does not attract much attention. ini and change "enableShaders":true" into "enableShaders":false" . D-mod ships can be incredibly maintenance efficient. Control-capslock toggles the game to run in as-fast-as-possible mode. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. json file to allow you to transfer items. . The monitor is most useful when drawing fire away from enemy capital ships, however, if the enemy has capitals, these battles will be going on for a while and the monitor will quickly begin to have problems due to extended deployment. Suggest 8gb to 16gb if you can. In the main menu, alt-tabbing is impossible, I can only look at my desktop or a different window if I hit ctrl+alt+del, and then open the task manager. addRingBand (star, "misc", "rings_ice0", 256f, 2, Color. Fair enough, it's more than triple the size of vanilla. phase out. Thankfully, in Windows 10 you can easily achieve this mode through the Power Options window. Can we get a list of all the unique stuff you can find going? So far I have found the following -. Helium Rain definitely fits the bill. try changing starsector-coredataconfigsettings. delivery mission (based on your cargo space) - this is the golden mission; with a few colossuses or an atlas or two you can get it to a 500k delivery mission that you can use 1 story point (100% refunded) to boost to around 700-800k. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. This caused the clocks to be hit sometimes and then at other times drop to as low at 100MHz. steady 60 fps the only Time I had issues was on my 8gb lap top 2gb ram card. The option may need to be enabled if not already present. 2 - Combat FPS Booster (fractalsoftworks. A search on the forum should give something. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. There's also better Neutrino scanner, better Remote survey and better Emergency burn, obtained by beating another 3 bosses. 0 (April 24, 2018): – Initial releaseGet elite shield modulation & sensors. Start heading back towards the planet and go dark. You can also edit the settings. Performance in battle is also abysmal when anything more serious starts to happen. 16872462 [Last 50 Posts] Didn't see one in the catalog, so thought I'd make a thread since I started playing it again. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn't piloting a ship – Works in Starsector 0. My modded game of Starsector keeps popping up and saying memory leak detected. Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. In the root of your Starsector directory, there's a file simply named "vmparams"Just lost my first campaign. Industry is optional. This mod gets rid of the shield glow but keeps the weapon glow on affected fighters, so you can avoid losing 30 fps whenever a Heron. The only thing Starsector would benefit from releasing on steam would be even bigger mods upvotes · comments. You can also edit the settings. json This directory should hopefully be similar to your own installation. 96a] LOST_SECTOR - Exploration and quest content. 1. O. Open with a text editor and change the Xms and Xmx values the same as windows. When I first load up the game its rock solid at 60 FPS and 57-65% Idle. FPS Issues. It doesn't happen with snes9x for example, but I tried turning off vsync and that makes anything run normally, didn't know vsync is that taxing on low performance devices. Where would be a good place to put the Alpha core, and will there be any problems that come with it? Side note, I seem to be stuck on the story, have only done the first and second quest, but the only thing in my story quest section is the Red Planet quest (yes I have travelled there, went worse than expected to say the least)My FPS is dead because of you !! : r/starsector. If for whatever reason you need to Load A Save you will need to exit Starsector and reopen it. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Some things you can try: Enable Muti-Thread. « Reply #5 on: April 05, 2021, 11:12:04 AM ». When I first installed Starsector I was able to launch it but the game would "Stutter" on the menu screens, basically it would work for about 1 second then freeze for half a second and repeat. json file and disable V-sinc, it will help, but will not be on the level of Nvidia or Intel cards. The only thing Starsector would benefit from. I have a potato laptop and a few days ago it was still running starsector at a humble 20-30 fps with about 39 mods and loads around 5-10 mins. r/starsector. [/quotemsg] Ok, thanks I'm going to be shooting for a monitor with free-sync to avoid any issues like that, because i get over 250 fps consistently. Large fleet battles, or station fights, just slow to a crawl (10-15 fps, essentially). I also stored 10,000 materials in a stable orbit ready for a return trip. Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. It's part of the setup which instructs your colonies how to build their fleets, but it also impacts the way your ships without officers behave (as confirmed by the kind people of the Starsector Discord). Re: Low FPS after battles during campaign. Open menu Open navigation Go to Reddit Home. Meaning you can't control the rest of your fleet as well as your one ship. Saving/loading takes 5x longer than usual. This improves FPS and stuttering on this game. This puts you in BIOS mode, from here select Setup Utility, then the Advanced option. Unable to launch. In my mind, a properly working solution would allow the fps to dynamically dip below the set fps. For example, if FPS ranges between 52-72FPS, then limit FPS to 60 in RTSS. r/starsector • What’s the best part of the 0. Initial load will drop in 13-15 FPS, but once stabilized it'll reach around 50-54 (drops to 30 when in crowded system). Games crashing and fps drops I have a decent setup with a 3070, 17 11700k, 32 gbs ram, and z590 motherboard, but even on low intensity games I get fps drops and weird audio bugs. Huh, that's the first complaint I've heard about the takedown sound, I'll make slightly quieter I guess. Using at least one mod (that adds new sprites? incl. Currently the growth is around +5%, is it ok?Issue #1: Check Your Drivers. Today it graduated tho, I was playing borderlands 3, just got the game, and it crashed after running normally, with maybe a few fps drops. 0: Updated to 0. json file. The Monitor - Ship Showcase #01. 2 speed with ctrl+B as a key combination, for example. Previously in the “Best AAA Games” post, I had explained why space exploration games are getting much-needed attention. This isn't a good way to mass obtain them but probably easiest one. The FPS and Idle indicator both read about 60 fps and ~40-50% idle both in the campaign map view, and during combat. v-sync may play a role. It used to be called Starfarer. 1: Get Notepad++Step 2: Navigate to. r/starsector. - Change vmparams or the starsector . Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. This is especially annoying in Warzone since it can last a long time and I can't really do shit. Tech-mining is excellent. You can manually select a weapon group using keys 1 through 5 on your keyboard, like an FPS game. I have become leery of LOD mods in CP2077 only cuz it was one of the first tweaks attempted and the hard work by modders over the years has had its ups and downs when trying to wrangle CDPR's engine in this particular area. 33. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. It's not usually that taxing, but if anything else is forcing vsync elsewhere, RetroArch will also try to do it, and that double sync leads to consistent sub-60 fps. approach the drone swarms. We would like to show you a description here but the site won’t allow us. Ships will get hit, have high flux, pull back and then push forward again. I never got anything good from tech mining. But if you're getting huge framerate drops even at the main menu I think this is probably the culprit. This math proves it. It allows to slow down/speed up any singleplayer game. Playing nexerelin with a few more factions installed and at some time my FPS Just drops. My modded game of Starsector keeps popping up and saying memory leak detected. Weapon Groups: These are your weapons. Limit FPS to the average FPS you get using RTSS. I am having a strange problem with FPS though. This is especially annoying in Warzone since it can last a long time and I can't really do shit. They get like 15 fps in normal battles. I also stream Starsector on Twitc. Fans of Star Wars and strategy game fans will agree Star Wars 2020 is sure to offer something superb. Logged. Go to starsector r/starsector. Re: Starsector combat freeze after ~1hr game time (MacOS) Having removed a couple faction mods and music pack this issue doesn’t seem to be going away. Restarting is the only option I am afraid. If I save the game, restart and load back in, its right back up to 60 FPS and 57-65% Idle, until a little while and a large fight again. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. EMP can help you disable guns on an enemy capital ship or fully disable destroyers/cruisers (engines and all). New planet types work very well with Boggled’s Terraforming and Station Construction but idk if it works well with DIY planets. Add a Comment. k1llerk1ng. Aside from that it doesnt really impact the game iirc. i play with a truckload of mods (90) myself, most of them being QoL, Factions or just "more ships / weapons" ect. 5. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Mods that add new markets are especially bad, and i think adjusted. Control-capslock toggles the game to run in as-fast-as-possible mode. Are there any fps mods I just got into modded and my fps drop to 20-30 comments sorted by Best Top New Controversial Q&A Add a Comment. Version 0. Moderator 12-05-2022 09:06 AM. Note that the character skills do improve your rare loot gained, which you can test by saving the game right before and then having or not having them. ago. Using the Nvidia Control Panel I turned on Low latency mode to ultra and noticed a giant fps boost. If with mods that is when it will slow down (in my case fps tanked from 60 to 15-20) after a few hours of play session, depending on your system and number of mods. Set VSYNC to Adaptive. -An IT professional and amateur mechanicAs stated before, Vanilla does not leak memory, and most good mods do not either. New to the game, got a RTX 2070 super, game installed on a m. 5GHz 8GB RAMHi guys, just got this cool game. If anything, it seems quite tame compared to other games of it's kind. To enable choosen preset, just download settings file, rename it to settings. For the most part, Starsector is based around the combat mechanic and these skills influence the main part of the game. This sounds like V-Sync/FPS problem, you can try to set the FPS limit in game, if that does not work, you can try to enforce it in nvidia/AMD control panel for the game. If you have Nexerelin, you can make a system with like 4 shitty colonies, give them each an alpha core battlestation, and then go "harvest" every once in a while for alpha cores. Each type of core has a base % chance of dropping after each battle - 5% for Alpha, 10% for Beta and 20% for Gamma cores. This didn't choke the game outright during full-sized battles but I have noticed FPS issues - the game's engine visibly, though not significantly, "slows down" during battles, explicitly so when I launch a lot of missiles. Business, Economics, and Finance. r/starsector. Still looking at 15fps. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. Things I've discovered so far: 1. But searching for solutions on google has led me nowhere, I do have some mods installed but I don't know if thats the issue. . Turn on Vsync, gysync etc. I believe it ultimately comes down to preference, I run a max fleet of 60 and 800 battle size. anyone knows what going on my game usually run 40-60 fps but it suddenly drops to 10-15 fps out of nowhere Modded Question/Bug With mods Share Sort by: Best. armor weakens incoming damage and is more resistant to ballistic weapons than energy. I am having a strange problem with FPS though. Nothing in the. - vsync off. Crashes are also sometimes caused by degrading performance over time, switching to java 8 fixes this problem (there are apparently some risks but i haven't had any problems with it), the performance increase is well worth it anyhow. New comments cannot be posted. Now normally starsector works fine in Fullscreen, but for me it has an issue where I alt tab out and back in it might be fine but sometimes it starts having a glitch where it only gives me 1 change of frame on screen every so often, it allowed me to slowly save and quit but it takes a long time for the. Performance in battle is also abysmal when anything more serious starts to happen. • 10 mo. Starsector demands that you are good enough at the game's combat layer to consistently win against overwhelming odds, because the early game is always difficult. In battle between 1-5%. FPS will drop to like 16 (although it's definitly more like 5) and the idle rate hits 0% hard. All you should need is a text editor like notepad. they are generated when you interact and salvage the entity, which is way, way after other loot is generated (as you said, at sector generation). r/feedthebeast • Sound Spam on MC Eternal Modpack (modified) + Mo' Creatures. In other words, every ship with a d-mod will cost 20% less supplies every day to maintain. ago. From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a lot of fighters, which tbh on the combat side I find good enough, but if you want smooth 1k battle sizes in starsector no pc is gonna work lol, that's just java being java. Re: Game runs fine for a few minutes but then FPS drops to 1-2 FPS « Reply #1 on: May 01, 2021, 10:19:38 AM » A friend and I also have the same problem, after minutes or hours of playing, the game becomes extremely slow. . . Saw that Industrial Evolution had an update. A better indication of an imminent update is Alex’s twitter. Then start a new game with Easy difficulty. Main monitor has g-sync, but secondary does not, still, you can see frames lost when playing back a video or similar, while playing a scaled-up game on the primary monitor. Vendors specify how bad of a deficiency is, and how many units they will extra on depending on the severity of the deficiency. Back in the days of this game being made , something like 30 fps was a standard so creators locked every ingame speed to fps as kind of internal timer. 3. They come from the HELMET collection in the sprite. It used to be called Starfarer. Raising your standing with tri-tachion also raises it with the remnants, no need to get a commission. Remnant ships with officers have a chance to drop cores of their respective color. Can summon a rain of missile infinitely with phase missiles, can phase like phase ships, yet have neutronium plating (think. 30 - 0. You do not gave enough ram to do it constantly. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. For example, the "basic" drop group might include fuel, supplies, metal, and heavy machinery - so we could then say "drop 10,000 credits worth of items from the 'basic' group". Go to starsector r/starsector.